![]() ![]() In others still, it’s the principle of designing things with cues that point to the real world. In others, skeuomorphism is the practice of making new things look older or more familiar. To some, skeumorphism refers to design details from the past that no longer serveĪ function but are important in defining the object itself. In some contexts, skeuomorphism is the practice of making things resemble their real world counterparts. In digital design, it has taken on other distinct meanings. As the term has come to be used more frequently Similarly, the physical placement of intake plugs on some electric vehicles (as well as their use of hatches and flaps) apes traditional gas-based vehicles - a skeuomorphic design choice. For instance, wood panelling on the side of certain vehicles mimics the look of “Skeuomorphism” was first defined as the practice of designing things in such a way as to imitate the design of a similar artefact made from another material. New use of these terms brings them new meaning as they are used in changing contexts, particularly in the digital realm. Language, the meaning of these terms is constantly in flux. IBooks - Image from Flickr user jonobacon ( )īefore I launch into my tiny diatribe about the discourse and ways in which we think about skeumorphism and flat design, I’ll try and define the terms a little more clearly for those who might not be familiar with them. ![]()
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